Website powered by

Real-time Wet to Dry Dirt

I got back around to this substance and getting it stable in Unreal. Came out running pretty smoothly in real time and even made it all work with just one slider. Though there are extra options for the rocks, debris, color and some extra wet spots.
You can find the substance on Gumroad here: https://dctech.gumroad.com
____________
Or on ArtStation: https://www.artstation.com/undertow/store

The SBSAR in action in Unreal

Quick gif version of the transition

Quick gif version of the transition

More shots from Unreal

More shots from Unreal

A slightly older shot of the substance used to build landscape materials in Unreal

A slightly older shot of the substance used to build landscape materials in Unreal