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Tech Artist
Salt Lake City, United States

Summary

Game industry vet with a variety of interests and expertise. For the majority of projects that I have worked on I modeled, textured, rendered and created vfx for the game.

I have experience with most platforms, as well: Started with the PS2/Xbox, then PC, Wii, DS and 3DS then back to PC. The last few years have been spent with mobile games in Unity and personal or contract projects in the Unreal Engine.

I have also been working with VR projects recently, both in Unity and in Unreal.

Skills

3D ModelingPBR TexturingParticle EffectsRenderingLightingMaterial CreationUnreal BlueprintsProcedural Generation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Sampler
Substance 3D Sampler
Houdini
Houdini
Blender
Blender