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3D and VFX Generalist
Salt Lake City, United States of America

Summary

I've been in the game industry just over 12 years now. For the majority of projects that I have worked on I modeled, textured, rendered and created vfx for the game.

I have worked on just about every platform as well: Starting with the PS2/Xbox, then PC, Wii, DS and 3DS then back to PC. The last few years have been spent with mobile games in Unity and personal or contract projects in the Unreal Engine.

I have also been working with VR projects recently, both in Unity and in Unreal.

Skills

3D ModelingPBR TexturingParticle EffectsRenderingLightingMaterial Creation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Designer
Substance Designer
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Unity
Unity