These are some of the tools I built with Houdini to create the meshes for my previous post, the Castle & Dungeon set.
I dont show much of it in these videos, but one of my main objectives for this, was to make sure they produced very clean geometry and UVs. It made the tool creation process a fair bit longer, but it was very worth it once I started pumping out so many pieces.
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You can get the set on the Unreal Fab store: https://www.fab.com/sellers/DC%20Assets?sort_by=-createdAt
And the ArtStation store: https://www.artstation.com/marketplace/p/AJRgg/castle-dungeon-set
Steps thru some of the wall generator stages and options. You can get the block slicing HDA free on the artStation store too: https://www.artstation.com/undertow/store
Here is a lot of the prop modelling tools I built to go with the set.
The intro of the demo level I built with these pieces, from my previous post: https://www.artstation.com/artwork/rzRg9G