These are a mix of materials built for Deadrop - https://midnightsociety.com/
All done in UE5 again and most were recorded with early/unfinished assets.
An animated screen material with options like fake-depth, glitches, flickering, and flipbooks.
This is a post-process material for highlighting loot containers, then some early loot rarity indicators.
A multi-purpose single material and widget with a variety of options. It's meant for use with a number of UI screens and blended with other layers.