Houdini's Karma XPU renderer is getting to a really good place, so I thought I would finally give it a shot.
Shiny blocks seemed like a simple project to start with, then I added a mesh and noise based frame-smear effect to give it a little something more.
I started tinkering with some audio blends too, though it doesnt quite loop as smoothly.
Houdini viewport flipbook test
A little slow-mo test, makes it easier to see what the mesh smear is doing