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Retail Lighting

Another demo scene I made to show off some materials in Unreal and experiment a bit with lighting. Modeled in Maya and textured with Designer.

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You can get the Unreal pack here: https://www.unrealengine.com/marketplace/en-US/product/office-and-retail-surfaces

And the Unity set here: https://assetstore.unity.com/packages/2d/textures-materials/office-and-retail-surfaces-170358

There is also a Substance SBSAR set: https://dctech.gumroad.com/

Trying out the Midas touch

The default unreal material settings

The default unreal material settings

Lighting only preview mode

Lighting only preview mode

Alternate materials and instance settings

Alternate materials and instance settings

Full fly-thru of the scene with both versions