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Triumvirate

A random scene idea I wanted try out using volumetric lighting and particles.

The materials, effects and rendering were done in Unreal Engine. The models were made in Maya.

Prints are available here: https://www.artstation.com/undertow/store

A bit of lighting and model variation

A bit of lighting and model variation

First couple shots, but with white surfaces

First couple shots, but with white surfaces

Another lighting and model variation

Another lighting and model variation