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Alien Jungle

A smaller environment built with the Alien Jungle pack and UE4.24's SunSky plugin. I tried out a different color set with the plants material instance values too.
That Unreal pack is here: https://www.unrealengine.com/marketplace/en-US/product/alien-jungle-set
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The assets themselves were made with a mix of Maya, Houdini and Substance Designer.
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The set is also up for Unity: https://www.assetstore.unity3d.com/#!/content/162908
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Substance materials are also available: https://undertow.artstation.com/store

A walk through of the smaller environment that I built with this set in a couple color variations.

A few comparison shots from the same spot. This one is using the packs original settings.

A few comparison shots from the same spot. This one is using the packs original settings.

This one is just using the detail light mode in Unreal.

This one is just using the detail light mode in Unreal.

This is the recolor I tried out for this little environment.

This is the recolor I tried out for this little environment.

A quick clip of the two color schemes

A little fun with tessellation!

A little fun with tessellation!

A shot from the big environment I initially made for the set.

A shot from the big environment I initially made for the set.

A night and day comparison (with Unreal's default sky)

A night and day comparison (with Unreal's default sky)

I tried to keep the overdraw to a minimum with some pretty tight vert to alpha edge coverage. There are also grass cards in the set though and those have a more typical setup.

I tried to keep the overdraw to a minimum with some pretty tight vert to alpha edge coverage. There are also grass cards in the set though and those have a more typical setup.