This is a Houdini mesh generator that I have been working on recently.
It is still a work in progress, but comments and critiques are very welcome!
A step-by-step through the Houdini generation process
Simple material preview on Nanite meshes in UE5
Panning around in Unreal 5
A couple material variations in Unreal
Nanite triangle view mode and the wire-frame view
A single panel with some of the frame, fill and bolt options.