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Creature Surfaces

I really liked what C. Hodgson and D. Thiger have done with some weird alien n monster substances, so I wanted to give something similar a try.

With a couple of these I tried to mimic some of their effects while adding my own twist. The rest are mostly just experiments in how strange, slimy or creepy I could make it.

You can find the substance on Gumroad here: https://dctech.gumroad.com
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Or on ArtStation: https://www.artstation.com/undertow/store

Going for a twisted mix of bone and slime on this one. The slime and spores can be pushed in or out more.

Going for a twisted mix of bone and slime on this one. The slime and spores can be pushed in or out more.

Marmoset render here and Unreal Engine below.

Marmoset render here and Unreal Engine below.

This one is more of a spore and slime combo. You can push the slime to cover almost everything or remove it entirely

This one is more of a spore and slime combo. You can push the slime to cover almost everything or remove it entirely

Marmoset render here and Unreal Engine below.

Marmoset render here and Unreal Engine below.

A cut-up and scarred fleshy surface with optional growths.

A cut-up and scarred fleshy surface with optional growths.

Marmoset render here and Unreal Engine below.

Marmoset render here and Unreal Engine below.

More of a scaled cellular surface here with some optional slime build-up.

More of a scaled cellular surface here with some optional slime build-up.

Marmoset render here and Unreal Engine below.

Marmoset render here and Unreal Engine below.