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A Change of Seasons

This is a small test scene of a forest set that I have been working on in Unreal. The set is for a much larger environment, but this made it easier to test altogether and kind of fun to show it all.

The seasonal and weather changes are all controlled by a single Parameter Collection that drives a few master materials.

The default Spring/Summer look.

The default Spring/Summer look.

The transition from rainy and wet into a dry Fall look.

The seasonal slider can remove most of the foliage like how this clip starts and then you can start the snow build-up.

Unreal's detailed lighting view.

Unreal's detailed lighting view.

The full video with all weather and seasonal changes.