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Watching from Above

I had an idea for this setup when I was working on my last post, the cave for Halloween. Seemed like a good combo with the wandering tentacles that one had.

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First time doing everything in Houdini too, from the procedural eye and tendril creation, to the Karma render, then a comp in COPs.

Houdini Creation Graph > Karma Render Graph > COPs Comp

Houdini Creation Graph > Karma Render Graph > COPs Comp

A quick step thru the creation process. Masks for eye placement > Cut eye holes into input mesh > tendril gen along surface