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Unreal Character to Houdini and Back

I was having a hard time finding a good guide on bringing a character out from Unreal and into Houdini, and then back again, without any issues.

Houdini's old method of importing characters created all sorts of import issues with Unreal, but their new KineFX and character FBX nodes work very well! Hope this helps anyone that needs to do the same.

The quick weight-transfer method for using your own character on the Unreal mannequin rig

The quick weight-transfer method for using your own character on the Unreal mannequin rig

A simple example of a rigid bound mesh, also on the UE mannequin. The details are all covered in the video.

A simple example of a rigid bound mesh, also on the UE mannequin. The details are all covered in the video.