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Another random scene playing with a few parts of a bigger project. I recently started building plants via Substance Designer and Speedtree so I wanted to get the workflow down from concept to Unreal, and this made for a fun test!

The plant came from the substance file I made here: https://www.artstation.com/artwork/mqAaNY

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Unreal sequence gif

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Unreal shots with normal lighting...

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simple lighting...

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and with no VFX or fog

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Another quick scene I used to test the materials and lighting.

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